![Second Life's Strang Second Life | The Verge](/images/8881896093_8e25af46a8_b_hu0251edaeeb47482eb7aba395a02cc3be_639696_1110x0_resize_q80_lanczos.jpg)
Second Life's Strang Second Life | The Verge
- William Estep
- Technology
- September 29, 2013
![image title alter-text](/images/8881896093_8e25af46a8_b_hu0251edaeeb47482eb7aba395a02cc3be_639696_1024x602_fill_q100_lanczos_smart1.jpg)
The Verge has a good article about Second Life , but the interesting part is the posts layout. The post has some nice features, like eye catching pull outs and rotating images, all floating on a retro background. Well done.
When mainstream media outlets touched down in Second Life seven years ago they tended to focus on the strangeness of it all. People were having sex through a game and dressing up as foxes and kittens. The reality, says Tom Boellstorff, a professor of anthropology at the University of California, Irvine, is more prosaic: “Humans already live many different kinds of life: online is just one more of those kinds of lives.”
“You can do anything in Second Life,” Boellstorff continues, his voice rising in a lilt. “You can do crazy stuff. You can be a ball of light or you can be 500 feet tall, or you can be a child, or a dog, or whatever.”
Enjoy!